Making Change for School Improvement is a game designed by Mundry and Hergert (1988) to help people cope with change in an educational setting:
Making Change for School Improvement is a tool for educators that simulates organizational change in education settings. Organized as a training game, players have fun while they learn to manage change in schools. More importantly, players get the opportunity to try out real-life strategies for changing policies and practices in a fictional school district, complete with administration, school staff, and members of the community.
Working as a team, the players assume the role of the 'change committee,' conducting various activities to influence the people on the gameboard. Because Making Change is based upon real findings from educational research, the situations and the people are real, as are the roadblocks and the excitement of achieving one's goal." (p. 1)
The following ideas are built into Making Change: